Tuesday, 1 February 2011

Doubles Tournament at Marauders

Firstly, I appologise for the lack of pictures as I completely forgot to take any.

Over the weekend the MAWS group went to Marauders in Stockport for a well run weekend doubles tournament. It was very enjoyable and Marauders also provided lunch on both days included in the ticket prices. Now onto the actually tournament, the scoring system was 3pts for a win, 1pt for a draw and 0pts for a loss.

We went in three teams, I teamed up with Angryman using Tyranids, Brother-Captain Uriel Ventris and Sanguinius teamed up using Ultramarines and Blood Angels, and SuicideBadger teamed up with Farseer Jordan using Guard and Eldar.

Here is a quick rundown of Mine and Angrymans list:

HQ:
Alpha Warrior with twin boneswords.

Parasite of Mortrex.

Elites:
3 Hive Guard

1 Venomthrope

The Doom in a Spore

Troops:
5 Warriors - one with Barbed Strangler

4 Warriors with Lashwhip boneswords

10 Termagaunts

1 Tervigon with Toxin sacks, Adrenal Glands, and Catalyst (Feel No Pain psychic power)

7 Genestealers and Broodlord with Scything Talons and Adrenal Glands

Fast Attack:
19 Gargoyles with Adrenal glands and Toxin Sacks

Heavy Support:
Trygon

Onto the first game, we were drawn against a Mech Guard army with 4 Demolishers, 4 Chimeras (2 vet squads and 2 Command Squads) 2 Devildogs, a Medusa and a Deathstrike missile. It was Pitched battle with 3 Objectives.

It was a close game with us hugging cover while trying to advance under a hail of Str 10 pie plates. and the guard holding two objectives next to their own deployment zone and we had one just infront of our own. The Parasite managed to shake a Chimera in combat before being Lascannoned and flamered into next week. Not much happened until the later turns where we finally reached combat but it was too little too late, the Guard managed to hold one objective and contest another in their half while due to time limits we were unable to remove the Lone Guardsman that was contesting ours, he was just a Leadership test away from breaking but we were called to a halt just as he was picking up the dice. It was close and we lost due to time limits, but it was fun and was alot better than we thought when we saw all the tanks lining up.

Second game, and we got drawn against a stand-in team of 1 person, using Necrons. This game was Capture and Control (two objectives) and spearhead deployment.

We started with the Genestealers and Broodlord in reserve along with the Parasite and Trygon, the Necrons kept the Monolith, a unit of Scarabs and 10 Warriors in reserve. For the first few turns we were pounding the Necrons to dust, but they kept getting back up and the parasite failed to inflict any damage on a unit of warriors. The tide turned slightly when the Monolith arrived as we had very little that could reliably hurt it. We made a final push for the objective in the last turn to contest it but ended up being mere millimetres out, unlucky but another hard fought game.

The third game was Kill Points against another Tyranid army but with a completely different build.
They had a normal Zoanthrope, two large units of Genestealers but no Broodlords, and they had three Carnifex's.

We were looking forward to this game as it should be fast and brutal. In our turn two, our Genestealers turned up and quickly got stuck in with some hormogaunts along with the Parasite and gargoyles. The doom managed to wipe out two Carnifex's after a nasty turn of eating souls and the trygon charged the Zoanthrope. The opponents Genestealers soon turned up and ripped the gargoyles apart leaving just the Parasite and a few rippers he had made to try and fend them off. After a few turns of killing and then being killed and killing again there was little left and the game drew to a close, we managed our first victory 8-5, luckily our units refused to die outright and we were left with alot of one or two man (alien) units.

The fourth game was back to capture and Control (two objectives) but Dawn of war this time. We were facing our clubmates UltraBlood.

We only managed three turns of this game due to a late start and alot of chatting. I also can't remember much of it, it did however end in a loss as we couldn't get to their objective which was defended by cassius and 5 Sternguard and we failed to kill the Dreadnought sitting on our objective. There was an upside though as we managed to kill his Stormraven with our Hive Guard and Mephiston with our Alpha Warrior!!!

Game five, Objectives, once again we had 3 objectives, but we got to place two of them. We were facing down 3 Land Raiders a unit of Terminators and two librarians, along with two Tacticals a unit of sternguard and a unit of scouts.

At first we were having problems as we couldn't get the men out of the Land Raiders, but after the trygon appeared (and then died) we had managed to rip open one Land Raider, and had coaxed out the Terminators. This game was where the Venomthrope proved itself not just as a support unit but in combat too, it killed two Terminators but unfortunatly it wasn't enough to get his men off the objective but it still ended 1-0 to us thanks to the Doom killing all his troops!

Game six, the last game of the day, and once again we were playing Tyranids in Kill Points.

we had learnt from the last game and we made a good start using our Hive Guard to insta-kill his warriors we held back ready to get the counter-charge and set ourselves up to be aggressivly defensive. The doom managed to kill a Carnifex and wound a second which was promptly killed by his spore. Our Genestealers came on and tore a unit of Gaunts apart, but then their genestealers came on a tore our gaunts apart in reply, along with wounding the Tervigon 4 times, but the Parasites special ability meant we got to make a few rippers for them outflanking, the Rippers then hid so that we didn't give away easy kill points. It was a Draw all the way through until the last turn, where he charged my remaining two Genestealers which were locked in combat with a Zoanthrope and his Alpha warrior and 3 other warriors. Unfortunatly for him I put all my attacks on the gaunts killing 6 of the 8, his attacks then managed to inflict 3 wounds, which were saved by some miracle, causing him to take 6 no-retreat saves on each unit, killing off the gaunts and the Zoanthrope giving us a 2 Kill Point lead! Our Alpha Warrior the killed off a unit of Genestealers giving us a lead of 3. And thats where it Ended.

So all in all, 3 wins, 2 draws and a Loss, good going. When the results were read out we were 8th with 7 points, they hadn't counted two of our games... when we worked it out we should have come 3rd, but oh well, it wouldn't have made a difference because only first and second got prizes, these went to a team of Dark Eldar and Orks, and our own UltraBlood respectivly. Well done Sanguinius and Ventris, keep it up. It was all enjoyable and we did alot better than expected, hopefully we can do better next time and bring home first and second to the club!

3 comments:

  1. I enjoyed the doubles tourny, we met a lot of gamers that we had a good laugh with, i'd definately do it again next year. The 2 games against the other Tyranid team were a lot of fun. Shame about the scores at the end but we wouldnt have won anything anyway. At least our other club members walked away with something.

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  2. Here to save the mothers from the day now.

    Twas a good event n maybe head to this other one as a doubles team

    ;-)

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