Wednesday, 27 April 2011

[Event] Warboot 5 - June 19th

Hi everyone,

Thought I'd do a bit of shameless promoting via the blog for an event that MAWS is running - Warboot 5!



First off, for those that don't know what a "Warboot" is, it's exactly like a Carboot sale but for Wargamers. People show up, rent a table and flog off their wargaming stuff.

I've been to all but 1 now and I've picked up some excellent bargains along the way (although the one I went selling at, I ended up spending more than I made in selling), and I know other MAWS members have picked up some excellent deals from sellers.

The event will take place at the club hall (Location Here) on June 19th between 12 and 4pm (sellers be there earlier to set up!)

If you'd like to sell, then it's £5 per table and to book one, drop Paul an email (email address in the image - to stop spammers!) if there are any still available.

If you'd like to come down and view what's on sale, then it's £1 entry to get in and have a walk around. There'll also be some food and drink served on the day.

It's definitely worth going to, we've had some awesome bargains in the past... and also some that have slipped by us. It depends entirely what's there and who shows up to sell!

Any questions, drop us a line and I'll do what I can to help!

Peace,
SB

Badger's Log - Brotherhood of the Forge: Inquisitor Lord

Morning all,

Another brief update to show what's been pressed through the painting conveyor belt. When buying more Dwarf stuff, I realised my previous attempt at an Inquisitor was a bit... weedy and didn't really match the equipment he had. He didn't stand out in a crowd, he was closer to a squad Sergeant rather than an independent character.

Inquisitor MK1

So, he became the leader of my Sister Repentia squad, since he carries a whip (Neural whip). This then left me with 1 spare Dwarf Miner left to use to create an Inquisitor Lord.

Inquisitor MK2

So there he is. The Steam Drill from the Miner kit was far too tempting to pass up on using, only issue was what it would count as.

First thoughts were to use it as a Force Weapon, then as a cheaper alternative a Power Stake. Now, I'm aware the Power Stake is a bit... meh... After all, it's more expensive than a normal power weapon, requires 2 hands and it only comes into effect if you are in combat with a Psyker. But I think it's pretty fitting in the background and a cheaper alternative for a list when I can't squeeze a Force Weapon into the points limit.

Originally, the plan with this guy was to buy a Land Raider, fill it with with 9 Crusader henchmen and drive it straight at something I would like dead. Then I read the "Max 3 of any type of Henchmen" limit that wasn't pointed out very clearly in a wall of text. (I soooo prefer the new Codex clarity!)

So I'm not sure what to go with for his retinue at the moment, I'd like 3 Crusaders, then some of the "boosting" Henchmen like Sages, and so on. So I'll have to try and come up with a way to convert those (possibly from Avatars of War Dwarf Berserkers with my Assassins).

Any ideas for Henchmen conversions that fit the Dwarfy stereotypes?

I was originally thinking of a Sister Hospitalier Dwarf covered in Beer Barrels as a "Pain relief" treatment.

Peace,
SB

Tuesday, 26 April 2011

Calling all Gaming Clubs

Hi all,


Angryman here. This is callout to other gaming clubs. I'm trying to create ties between clubs so we can share ideas, play each other on a semi regular basis, run apocalypse games, host competitions etc.

The main problem I've have is that I don't know where any of you are.



We had a regular 6 monthly gaming competition against a club in the Lake District (Furness Wargamers, a link to them can be found on the blog) but because of other commitments we haven't been up there is about 18 months which is a shame as it was a very good day. Junk food for breakfast, 3 games of 1750 then back home.

Are there any clubs out there who would be interested in this, we don't have to be in the same country to swap ideas or even to say hi. It would be good to hear from the wider gaming community.

All comments welcome.

Badger's Log - Brotherhood of the Forge: Repentia

Morning again,

Quick one from me, to ease me back into the working week.Over the weekend, I've been trying to paint up Bretonnian things that have been left in a box for ages - in the hope of either selling them, or actually playing Fantasy a bit more.

Suffice to say, I didn't get a full unit painted, got about 15 Men at Arms that are almost done, but not completed yet.

In the mean time, over the last few weeks I'd been painting up Brotherhood of the Forge stuff and after showing off the Retributor squad this week, thought I'd show my Repentia squad.


They're Dwarf Miners painted to match the rest of the army. In Fantasy, the pickaxes are Great Weapons, so I thought they would translate over as the "Ceremonial Eviscerators" for the Sister Repentia unit. Originally, the aim was for Slayers to be Repentia, but without plastic models they weren't going to make the cut.

Then I found Avatars of War's "Dwarf Berserkers", so now they're going to be bought and made into a variety of Assassins and Arco-Flagellants due to the amount of skin on show, that I can paint as flesh or a bodyglove.

Hopefully I'll get a game with the Brotherhood sometime soon, but last thing I played was a sampler game of Warmachine and really enjoyed it (although we probably missed off a fair few rules or played them wrong)...

I'll keep plodding on with the blog when I get chance!

Peace,
SB

Thursday, 21 April 2011

Badger's Log - Brotherhood of the Forge: Retributors

Morning,

One of the things I always liked about flicking through the Witch Hunter codex was the Retributor squad, since whilst most people would call them "SOB Devastators" they actually pose a difficult choice. The only heavy weapons they can take (from memory...) are Multi-Meltas and Heavy Bolters. Personally, I'm not keen on a full squad using Multi-Meltas, not keen on the weapon at all really... I prefer to have the mobility when it comes to anti-tank weaponry and such....

So for my Retributors, I wanted to take full advantage of the Act of Faith which gives you AP1 on a 6. I figured by pumping out a shedload of Heavy Bolter shots with them, they could absolutely maim pretty much anything coming towards them - Terminators, Monstrous Creatures and such. Even just drag down threatening vehicles through weight of fire.


These guys were made from the cloaked Dwarf Thunderers and given shoulder pads to bulk them out a bit more. I'd imagine they're the lazier (and chubbier) Brothers of the Forge, who prefer to let the enemy do the walking.

Also, Retributors can take an Immolator as a dedicated transport, which means effectively, 2 heavy support slots for the price of 1, and I can use the Immolator to be transporting another unit from the first turn, or roving around on it's own as a battle tank.

I realised now in uploading this, I planned to add an Imagifier to the squad, to help ensure the Act of Faith goes off when I want it to. So I'll build and paint that chap over the weekend, along with the Immolators.

Peace,
SB

Wednesday, 20 April 2011

Badger's Log - Brotherhood of the Forge Battle Squad

Morning all,

After my Dark Eldar spree recently, I've moved onto bulking out my Brotherhood of the Forge army, whilst I've still been gripped by the painting bug.

I reckon I got about 400 - 500 more points painted up, and I've got 2 Immolators on the assembly conveyor belt. Which hopefully means I'm close to 1500 and a decent force to use until I find some alternative model ideas for other things.

Figured I'd start off light, with a standard Battle Squad (count as Sisters of Battle Squad) that will give me a second scoring unit (or more if I split them into 2 x 5 Man squads).


The squads I like to run with is a 10 strong squad, Flamer, Melta, Imagifier, Vet Superior usually with a power weapon, book of St Lucius and Melta Bombs (just incase a Dreadnaught gets cocky...).

I do really enjoy painting the Dwarf models, especially since they're super quick to paint. The vast majority of the model is the chainmail armour. I've also incorporated a new beard colour (black) into the mix to try and add some variety in the squads.

I just need to go back and do some squad markings on this unit and the other unit of 10 I have, to differentiate them on the tabletop.

I'll post some more up tomorrow!

Peace,
SB

Tuesday, 19 April 2011

Badger's Log - Skaven Warlocks / Dark Eldar Haemonculi

Morning all,

Think this'll be the last one of the Dark Eldar for a while. Today I'll show off some Skaven bits that are used as various Haemonculi in my Dark Eldar army.


 Skaven Rat Ogre packmasters. These guys weren't intended to originally be used as Haemonculi, but when I got 3 of them with my Rat Ogres, I thought it was worth including them as Haemonculi with alternative wargear. So usually, I have these guys as bog-standard Venom Blades. 


These guys were the original Haemonculi models I wanted. I originally did want to head swap them to have the visored Dark Eldar Wych head - so they have some mystery about them - but the way the Skaven models were didn't really allow that without hacking too much.

In recent games, the ranged weapon has been a Hex-Rifle or a Liquifier and to keep them cheap, his staff is a Venom Blade.


Finally, this Skaven Warlord I got on the cheap to use as Urien Rakarth (or Rat-karth as I call him now...) since he's a tooled up version of the rest and has a bit of height over the other models. The only conversion work I did on him was to cut the back banner off, as I felt that the big icon and flame were too Skaven-y.

So that's it (I think) on the Dark Eldar for a bit. I'm continually using them in games through the weeks to mixed results, but that's what I'm enjoying about them - having to really think about where I'm going, what I'm deploying where and what I can do to avoid direct confrontation and harass the enemy.

And you'd also think 13 Dark Lance shots at a Predator would at least warrant a single damge result... Damn Ravagers!

Peace,
SB

Monday, 18 April 2011

Badger's Log - Skaven Rat Packs

Morning all,

A quick Monday morning post from me, just to keep things fresh. During my massive Skaven spree, I ended up assembling 5 bases of Rats, with the intention they would be my Nurgling Swarms in my Daemon army.

I also originally thought about using them as Razorwing Flocks, but since the new models were released and they're quite high up, I thought I'd be pushing it for True LOS.


One thing I really like are the "mini Plague Monk" models I've used as a "Squad leader" on each base. I was originally going to dot them around other bases, but likes the idea of some walking-on-hind-legs upstart Rat lording around his bretheren.

I've also painted up all my Brotherhood of the Forge stuff (aside from the 2 boxed Immolators) over the weekend and will get them posted up once I've done my Skaven run of stuff.

Peace,
SB